Skip to content

Monthly Archives: May 2006

Exploring the Planning Game

I have decided to experiment a bit with the planning aspects of Extreme Programming. I will do this as a one man project, at least initially, so I can explore at my own pace, the mechanics of the planning game and those of the practices that I can manage to use on my own.
I am [...]

Tag-Team Programming

A while back I got the opportunity to do some coding together with a colleague of mine that works in North Andover. I am situated in Malmö, Sweden, myself so we had a time difference of six hours to overcome. Using tools like NUnit and FIT/Fitnesse we were able to get quite a good flow [...]

Writing to Read

I saw an interesting news report on Swedish TV tonight. Kids in the first grade learn to read by pairing up and writing stories for each other using a computer. It seems that writing is easier to learn than reading. Handwriting, however, is too hard for children to start with, and by using a computer [...]

Managed DirectX Articles

The articles about Managed DirectX are almost two years old now. They are targetting an old version of the SDK, and may not be valid at all in the latest releases.
I will keep them anyway since people still seem to use them, but I don’t plan to update them or write any more.

Extract Class and Test-Driven Development

The mantra of TDD goes “Red, Green, Refactor!” That is, you write a test that fails, you make that test pass, and then you refactor to remove duplication and other code smells.
It’s a good idea to keep in mind where in the TDD groove one is at each moment, even if the time spent in [...]